scad transcript.

Applied Theory in Design

GRADE: A

from scad:
Graduate-level design thinking and the management of ideas are the cornerstones of reducing theory to informed practice within organizations. Through a series of presentations, discussions and exemplar projects, students explore current design practices and the role of theory that informs and guides the management of the design process. Project management topics include preparation of comprehensive design briefs, strategic mapping of the design process and contingency planning of the project throughout its execution.

Contemporary Art

GRADE: A

from scad:
In response to the complexity of the centers and the peripheries of the art world, students discuss a spectrum of different theoretical discourses, art historical methodologies and art practices of the recent decades. An in-depth analysis of central art works and their relation to crucial issues of cultural surroundings are the focus of each class discussion.

Design Innovation Development and Marketing Strategies

GRADE: A

from scad:
This course presents the principles of project planning and implementation critical to forming a profitable and successful new business entity. Business plan development, technology transfer, offshore sourcing and alliances with partners and suppliers are integrated into the student's design skill set. Students develop original design concepts for commercially marketed and sold products, communications, environments or services.

Financial Reporting and Analysis

GRADE: A

from scad:
Financial management is a core function critical to the success of an art and design business. It is the foundation upon which the resources (human, physical and financial) of any company or organization are maintained and monitored. This course guides students through the conceptual areas critical to building and sustaining financially successful creative ventures.

Human-centered Interactive Design

GRADE: A

from scad:
The aim of human-centered interaction studies is to humanize technology and to design interfaces from a human-centered, activity-based approach rather than from a technological or design perspective. This course provides students with knowledge that enables them to design Web and interactive applications that are not just aesthetically pleasing but also highly usable by their intended audiences.

The Human Factor, Design Thinking

GRADE: B

from scad:
Students explore physical, behavioral and emotional human characteristics as components of the design thinking process. Through a series of projects, students apply human factors and user-centered design methodologies to the diverse fields of design pertaining to products, services and systems.

Interactive Design and Game Development Portfolio and Business Practices

GRADE: A

from scad:
Students focus on the integration of imagery, websites, video and various other elements into an interactive portfolio. Concepts, cross-platform developments and issues concerning aesthetics, interface design and use of media are addressed. Students collect relevant material and produce a CD/DVD/Web-based portfolio, packaging for portfolio, résumé, cover letter, business cards and flat book portfolio.

Interactive Design and Media Application

GRADE: A

from scad:
Through the integration of historical studies, theory and practice, students address issues central to interactivity in art making and design. Theoretical methods and models are utilized to inform and develop student practice. The class discusses on-screen projects as well as physical computing and immersive environments within the context of business, design, the gallery environment and the public sphere of the Internet.

Interactive Web Design

GRADE: B

from scad:
This course focuses on the design and development of websites through a series of technical and design workshops. Students explore technical and conceptual aspects of Web design, are introduced to key elements of industry-standard Web design tools and learn how to apply their knowledge to the software to create dynamic and exciting designs.

Motion Media Cinematography and Editing

GRADE: A

from scad:
This course introduces the foundations of filmmaking through the critical examination of historical materials. The theoretical and practical applications of the course culminate in the compilation of imagery that encompasses a variety of ideas and concepts and utilizes film and video cameras and editing techniques.

Scripting for Interactivity

GRADE: C

from scad:
This course explores programming skills through the use of scripting languages found in industry-standard Web development tools. Students create highly interactive Web applications with sophisticated and exciting interfaces.

Thesis Studio I: Exploration and Prototype Research

GRADE: A

from scad:
In this required seminar/studio course, students develop and define a personal vision in their area of interest. As preparation for thesis work, this course is flexible and self-directed, with a strong emphasis on critique.

Thesis Studio II: Application and Production

GRADE: A

from scad:
In this required seminar/studio, students develop and define a personal vision in their area of interest. As preparation for thesis work, this course is flexible and self-directed with a strong emphasis on critique. This course primarily addresses the development of preproduction work for the thesis.

Visual Interface and Information Design

GRADE: A

from scad:
This course focuses on the issues of information structure, the interactive design process, delivery, designing visual interfaces, the cognitive process, prototyping and testing. Students develop a conceptual framework for real-world applications, exploring issues from industry, art and society.

Visualization and Concept Storyboarding

GRADE: B

from scad:
In this course, students are expected to develop the ability to visualize various creative solutions to problems in motion media design. Students learn concept development, engage in the application of appropriate narrative and visual storytelling to those concepts, and produce storyboards that portray concepts accurately and vividly. In the creative phase of production, students are subject to traditional industry constraints, including typical production guides and guidelines.